Command An Army logo Command An Army
HomeArmy BuilderUnitsBest UnitsTier ListClassesStar LimitFormationsAttack vs DefenseCodesBeginner GuideProgressionSummonsAbout & DisclaimerContact 🌐 English🌐 Português (BR)🌐 Español (LatAm)

Command An Army Units

Command An Army Units
Direct answerThis is the verified unit roster we can confirm from the current guides. Each unit's name and role is sourced; its star cost and rarity are NOT yet confirmed, so they stay null. We never invent a stat, and the Army Builder refuses to force a unit with a missing star cost into a recommended squad.
Gameplay VerifiedGame phase: Early Breakout · fast-changing

Verified roster

These unit names and roles come from the current gameplay guides (developer-supplied gameplay and a current guide updated Sep 5, 2026) cross-checked with the fan wiki. They are the confirmed names; the numeric stats behind each are not published.

UnitRoleSourceStar costRarity
MercenaryMelee body / main combatStarter—— (unverified)
ShieldmanShield unit / defensive holdStarter—— (unverified)
SpearmanPolearm / anti-cavalry bodyStarter—— (unverified)
ArcherRanged supportStarter—— (unverified)
SpartanStandard Banner pullStandard Banner—— (unverified)
ImmortalStandard Banner pullStandard Banner—— (unverified)
CrossbowmanRanged / objective pushStandard Banner—— (unverified)
Scout RiderMounted / fast chargeStandard Banner—— (unverified)
KnightBreak structures / gateTutorial—— (unverified)

What is still unverified

  • Per-unit star cost — not confirmed; the Star Limit page explains the constraint without inventing values.
  • Rarity / tier per named unit — the fan wiki's own tier list states a confirmed named-unit roster is not available.
  • HP / damage / range / DPS — never published; we do not estimate these.

How to unlock units

  • Starter pool — you pick from Mercenary, Shieldman, Spearman and Archer as you begin.
  • Tutorial — Knight appears as the structure breaker in the opening tutorial.
  • Standard Banner — the summoning pool (50 gems per pull, 500 for ten) is where stronger troops such as Spartan, Immortal, Crossbowman and Scout Rider come from.
  • Pull only what your Star Limit lets you field — see Summons and Star Limit for the constraint.

Lancer and evolved cavalry — what we can verify

Players search for a Lancer unit and for a Scout Rider → cavalry → Lancer evolution chain. As of 2026-09-11 we have not been able to verify a Lancer unit or any unit-evolution system: the current sources we check (including third-party unit lists) do not list one, and no official rates, branches or requirements are published. So we publish no Lancer page and no invented evolution path. If you have in-game evidence, send it through Contact and we will verify it before publishing.

Rule (from the build doc): never let AI fill in unit stats, rarity, star cost, summon rates or balance values. Unknown fields use null.

Frequently Asked Questions

Three verified paths: the starter pool you choose from at the beginning (Mercenary, Shieldman, Spearman, Archer), the Knight shown in the opening tutorial, and Standard Banner summons — 50 gems per pull, 500 for ten — where stronger troops come from.
We have not verified one. As of 2026-09-11 no current source we check lists a Lancer unit or an evolution/ascension system, and the developer publishes no official details, so we do not invent the unit or its upgrade path. Verified in-game evidence is welcome via Contact.

Sources & Verification