Command An Army Summons

Direct answerNew troops come from a gacha system in the lobby — the Standard Banner, the summoning pool. It holds units such as the Spartan, Immortal, Crossbowman and Scout Rider. Summon x1 costs 50 gems, x10 costs 500 gems. There is no discount on the ten-pull, since 500 gems buys exactly ten single summons.
Summoning cost table
| Action | Cost | Note |
| Summon x1 | 50 gems | Single Standard Banner pull |
| Summon x10 | 500 gems | Exactly ten singles — no discount |
| Skip spin animation | 100 Robux | Convenience |
| Mount skin roll | 99 Robux | Cosmetic |
| Class change | 50 gems | Same pool as summoning |
What should I pull?
Summon with your Star Limit in mind, not just your gem count: a pull only helps when the result fits inside the cap you can field. Until the banner pool's in-squad roles are verified for units like Spartan and Immortal, the honest strategy is: pull for units that fill a role you already use (mounted charge, ranged objective push, hold), and keep the verified summon math in mind — 50 gems per single, 500 per ten, no discount.
How to get stronger troops
The starter selection (Mercenary, Shieldman, Spearman, Archer) carries you through your first matches, but they are ordinary units. Stronger troops come from the summoning system rather than from upgrading what you start with — but note the Star Limit caps what you can actually field.
What should I pull next?
Pull for a verified job your army can actually field: defensive hold, ranged objective pressure or fast mobility. Use Best Units to choose the role, then check Star Limit and Army Builder before treating a pull as deployable. Unverified rates and roles stay HOLD.
What we do not know
- Banner pull rates and pity are not published — we list them as unverified, never invent.
- Whether duplicates have distinct uses beyond a refund is unconfirmed; the guide notes unwanted units can be deleted for a small gem refund.